ViewModel Creation and Configuration¶
A viewModel
(as it is referred to in this section) is a bootstrapped expression of a normal view model. It allows you to hook into the various lifecycle events Footwork provides as well as enabling other capabilities.
It can be thought of as a container that houses the logic and data your template/HTML/DOM binds to. They are used to 'wrap' your HTML/markup, having the bindings (behavior) you declare in the HTML applied to the logic you define in the viewModel
.
Creation¶
A viewModel
is a view model object that has been bootstrapped with fw.viewModel.boot()
by passing it the instance along with an optional configuration:
function MyViewModel () { var self = fw.viewModel.boot(this, { // see Configuration below }); self.someValue = fw.observable(); }
In the code above you see the instance bootstrapped as a viewModel
, the boot method will return a reference to the instance.
Configuration¶
When you call fw.viewModel.boot()
you pass it two parameters, the view model instance/object and an optional configuration object. The configuration for a viewModel
has the following options:
function MyViewModel () { // For convenience the boot method returns a reference to the instance. var self = fw.viewModel.boot(this, { namespace: /* see below */, afterRender: /* see below */, afterResolve: /* see below */, onDispose: /* see below */, sequence: /* see below */ }); }
All of these options, are optional...you only have to provide the values required for your applications needs.
- namespace (string)
- afterRender (callback)
- afterResolve (callback)
- onDispose (callback)
- sequence (integer | callback)
Callback Context
All callback functions execute with the context of the viewModel
instance.
Each of these options and their use is described below:
namespace (string)¶
Footwork provides an easy way to logically separate your modules using string-based identifiers. This configuration value is used to set the viewModel
namespace:
namespace: 'MyViewModel'
Once your viewModel
is bootstrapped its namespace is made available as $namespace
on the object instance:
function MyViewModel () { fw.viewModel.boot(this, { namespace: 'MyViewModel' }); this.$namespace.subscribe('someEvent', function () { // do something... }); }
Namespaces in Footwork are a mechanism used to help keep your application loosely coupled yet highly cohesive. Among other things, namespacing provides hooks for pub/sub communication, viewModel animation, as well as broadcastables / receivables. For more information see namespacing.
afterRender (callback)¶
This callback is triggered after binding and rendering the viewModel
with the DOM (but before afterResolve()
and also before any nested elements are bound/resolved).
It is passed one parameter, the parent DOM element the viewModel
is bound against.
afterRender: function (element) { console.info('My element is', element); }
Prospectively you might use this as a way to startup various 3rd party plugins such as those that work with jQuery.
afterResolve (callback)¶
This callback is triggered after binding the viewModel
with the DOM and all nested components/viewModels/etc have been fully resolved as well.
If you are animating a viewModel
into place then that will only occur once the instance has been resolved. Note that the resolution of your viewModel
only affects when it is animated into place, it does not affect when it is bound or rendered into the DOM (that occurs as soon as possible). If you are not animating your instances into place then you do not need to worry about when it is resolved. For information on how to use the animation features, see animating viewModels.
The afterResolve
callback is passed one parameter, a resolve function. Using the resolve() function you tell Footwork when your instance has been resolved. It can be called in three different ways to specify resolution, depending on your needs:
-
You can call it nothing to mark the current instance as resolved immediately:
afterResolve: function (resolve) { resolve(); // now marked as resolved }
-
You can pass it a promise which Footwork then waits to be fulfulled or rejected:
afterResolve: function (resolve) { var myRequest = fetch(/* ... */); resolve(myRequest); // marked resolved once myRequest resolves/rejects }
-
You can pass it an array of promises which Footwork then waits to be fulfulled or rejected:
afterResolve: function (resolve) { var requests = [ fetch(/* ... */), fetch(/* ... */) ]; resolve(requests); // marked resolved once all of the requests resolve/reject }
-
The resolve callback itself returns a promise which resolves once all promises you pass in have resolved:
afterResolve: function (resolve) { var requests = [ fetch(/* ... */), fetch(/* ... */) ]; resolve(requests).then(function () { console.info('all requests have completed'); }); }
Once your instance has been marked as resolved (along with any siblings that may exist), its parent is then informed (if there is one) by calling its resolve
callback. This continues up the context chain until there are no more left.
Note
Each instance, once marked resolved, will be animated into place if configured to do so (see: animating viewModels).
onDispose (callback)¶
This callback is triggered anytime the viewModel
has its dispose()
method called. It is passed one parameter, the parent DOM element the viewModel
is bound against.
onDispose: function (element) { // custom disposal logic }
Just as with afterRender
this might be used as an API hook for 3rd party plugins. You would do whatever custom disposal logic you might need here.
Note
Footwork will trigger dispose()
automatically if:
- The
viewModel
was bound with a component that was removed from the DOM - The element a
viewModel
was bound against was removed from the DOM
sequence (integer | callback)¶
The value provided will cause Footwork to sequence the animations on all viewModel
instantiated with the same namespace as this one. Essentially this means that if you instantiate a bunch of the same viewModels
then their animations will all be sequenced with a delay between them being the value provided here. This enables you to easily animate in elements in a pleasing way.
Integer Value¶
sequence: 100 // 100 msec between
Callback Function¶
This callback is triggered with each new instance:
sequence: function () { return 100; // 100 msec between }
For more information see animating viewModels and more specifically sequencing animations.